
Version:
Beta
Date Updated:
July 27th, 2007
Comments:
I started an Inuyasha character back in 2003, but scrapped it.
Afterward, I forget the exact timeframe I decided to make Kagome as a test after learning more about Artmoney
and nailing down the ripping method.
When Kagome was at 50%, I decided to give Inuyasha another shot, this time with the Artmoney knowledge and a style to stick to.
He has his respective special moves from ‘Feudal FairyTale’ such as, Kaze no Kizu (WindScar), Hijin Ketsu (Blades of Blood), and Sankon Tessou (Iron Reaver, Soul Stealer), Yasha Combos as well.
Like Kagome, he also has his English voice, in addition to his default Japanese voice set.
Thus the reason why his archive contains 2 SND files. You need to edit DogBoy.def to use the other.
(Called him “DogBoy” to be unique, his Displayname is still “Inuyasha” :p)
The reason, he is still beta is because I have not implemented any supers, another special, more intros and a proper winpose.
Be sure to read the Readme.txt to see what is in and what is not.
Screenshot:


Download/Comment:
Download Inuyasha BETA
Download Extra Inuyasha Palettes
The Included palettes:

Credit goes to Psicoso for the Dark Blue Palette & LegatoB for the Dan Palette

Credit goes to Maria-Azul
Extra Palettes:

The files inside the archive have the same name as the original .act files in the dogboy beta archive.
Back up the old .act files, if necessary.
Thanks again to Haruko/Nono/Maria-Azul (So many aliases.. :P)




